Farever Weapons Guide

All 21 weapon types in Farever — class access, playstyle, best named weapons, and upgrade tips (Early Access 2026).

21 Weapon Types 32 Named Weapons 4 Classes 2 Specials + 1 Passive per Weapon
How weapons work: Every weapon in Farever has 2 special attacks and 1 passive ability. Upgrading a weapon improves its stats and passives — reaching upgrade level 3 unlocks the passive. Match your weapon to your class for the best skill synergy.

All Weapon Types

21 confirmed weapon types · 32 total named weapons in database

Weapon Hands Classes Playstyle Best Named Weapon
Sword 1H Warrior Priest Fast melee, balanced offense and defense Glory / Beefury, Blessed Blade of the Farseeker
Great Sword 2H Warrior Slow, heavy burst melee Martyr of Enripit
Axe 1H Warrior Rogue Aggressive physical hits Cheese Moon
Great Axe 2H Warrior Slow heavy cleave, maximum burst Judgement
Mace 1H Warrior Priest Heavy blunt melee, controlled and sturdy Amon Ram, the Creator
Great Mace 2H Warrior Priest Big slow strikes, maximum impact Pocket Hive
Staff 2H Mage Core Mage caster weapon, spell damage focus Radiance
Book 1H Mage Priest Spellcasting and offensive support, utility-heavy Book of Mi'Mizan
Scepter 1H Priest Healing, buffs, and elemental support Flame of Argol / Rehearsal Scepter
Bow 2H Rogue Ranged physical DPS, safe kiting Credence / Horns of the Wind
Shield 1H Warrior Priest Mage Defensive off-hand, tank and support utility Dominion / Crabgantua's Kneecap
Spear 1H Warrior Rogue Priest Mage Reach melee, flexible midrange — widest class access Lady Bee's Ceremonial Stinger / Gorgon Ratsay's Toothpick
Fists 1H Rogue Mage Priest Fast close-range combo play Clawdius / Ramulus & Ramus
Daggers 1H Rogue Fastest melee, crit and assassination style Twin Fangs of Ratsar / Rusty Knives
Dual Swords ⚔️ Dual Warrior Mage Fast dual-wield melee, agile pressure Wingsabers
Dual Axes ⚔️ Dual Warrior Rogue Aggressive dual-wield damage, mobile Iron Fins of the Leviathan
Dual Maces ⚔️ Dual Warrior Rogue Sustained blunt dual-wield pressure Twin Pillars of Justice
Halos 1H Mage Priest Magic/holy ranged hybrid Ghost Clams of the Low Tide
Thrown 1H Rogue Mage Midrange projectile combat Ipheion, Star Blossom
Crescent 1H Rogue Priest Hybrid slashing/holy style Thornlace
Capture Net 1H All Utility weapon for creature capture Large Butterfly Net

Weapons by Class

⚔️ Warrior
Sword · Great Sword · Axe · Great Axe
Mace · Great Mace · Spear · Shield
Dual Swords · Dual Axes · Dual Maces
Widest weapon access of all classes. Choose between 1H+Shield (tank), 2H (burst), or Dual (pressure).
🧙 Mage
Staff · Book · Spear · Thrown
Halos · Shield · Dual Swords · Fists
Staff and Book are the core caster options. Shield gives defensive utility. Dual Swords is a unique melee-hybrid option for Mage.
🏹 Rogue
Daggers · Bow · Axe · Spear
Fists · Crescent · Thrown
Dual Axes · Dual Maces
Daggers are the class identity weapon. Bow gives safe ranged play. Dual Axes and Dual Maces add aggressive melee variety.
⚗️ Priest
Scepter · Sword · Book · Halos
Spear · Mace · Crescent · Shield
Scepter + Shield is the Crusader Paladin setup. Scepter is the unique Priest-only weapon type. Book and Halos provide caster-support hybrid options.

Best Weapons Per Class (Early Access 2026)

Class Role Weapon Type Best Named Weapon Source
Warrior Burst DPS Great Axe Judgement King Ratsar (World Boss)
Warrior Tank / Sustain Sword + Shield Glory + Dominion Unknown drop / World Boss
Warrior Dual-wield DPS Dual Swords Wingsabers Queen Honeyzabeth (World Boss)
Warrior Heavy melee Mace Amon Ram, the Creator Munster Chuck (World Boss)
Mage Spell DPS Staff Radiance Unknown drop
Mage Utility caster Book Book of Mi'Mizan Sponge Blob (Dungeon Boss)
Rogue Melee DPS Daggers Twin Fangs of Ratsar King Ratsar (World Boss)
Rogue Ranged DPS Bow Credence / Horns of the Wind Sponge Blob (Horns) / Unknown
Priest Crusader / Tank-heal Scepter + Shield Flame of Argol + Dominion Reblochonk (Mine Estrone) / World Boss
Priest Immortal Shield Scepter Rehearsal Scepter Unknown drop

One-Handed vs Two-Handed

One-Handed (1H)

  • Pair with a Shield for extra defense
  • More flexibility — swap off-hand per situation
  • Scepter, Book, Halos are 1H caster options
  • Better for tank builds (Warrior, Crusader Priest)
  • Lower individual hit damage but more utility

Two-Handed (2H)

  • No off-hand — fully committed to offense
  • Higher per-hit damage and burst potential
  • Staff and Great Axe are the strongest DPS options
  • Better for pure DPS builds
  • Less defensive flexibility
Rule of thumb: If you're tanking or healing, go 1H + Shield. If you're pure DPS and confident in your survivability, go 2H for higher burst damage.

Dual-Wield Weapons

3 dual-wield types · each has a confirmed unique named version

Dual Type Classes Playstyle Best Named Version Drop Source
Dual Swords Warrior Mage Fast, agile pressure — high hit frequency Wingsabers Queen Honeyzabeth (World Boss)
Dual Axes Warrior Rogue Aggressive mobile damage Iron Fins of the Leviathan Nepsilon (Dungeon Boss)
Dual Maces Warrior Rogue Sustained blunt pressure Twin Pillars of Justice Munster Chuck (World Boss)
Dual wield note: Dual-wield weapon sets are treated as a single 2H-style slot. You cannot mix different dual-wield types — Dual Swords is a single weapon item, not two separate swords equipped. The advantage is a fast hit pattern combined with the weapon's passive and 2 special attacks.

How to Upgrade Weapons

Step Action Material Result
1 Dismantle gear you no longer need Any weapon or armor Gain Spark Dust (from any gear) and Spark Shards (from Rare+ gear)
2 Upgrade your main weapon at the crafting station Spark Dust + Spark Shards Increased stats per upgrade level
3 Reach level 3 upgrade on your weapon More Spark Dust + Spark Shards Unlocks the weapon's passive ability
4 Use Crafting Scrolls found in enemy camps and ruins Crafting Scrolls Unlocks special weapon recipes at the crafting station
Upgrade priority: Always upgrade your main weapon to level 3 before upgrading anything else — unlocking the passive is a significant power spike. Don't spread Spark Dust across multiple weapons in the early game.

Weapons FAQ

What weapons can a Mage use in Farever?

Mage can use Staff, Book, Spear, Thrown, Halos, Shield, and Dual Swords. Staff and Book are the core caster options. Radiance is the best named Staff and Book of Mi'Mizan is the best named Book in Early Access.

What is the best weapon for Warrior in Farever?

Warriors have the widest weapon access. Best named options: Judgement (Great Axe — King Ratsar drop) for burst DPS, Wingsabers (Dual Swords — Queen Honeyzabeth drop) for dual-wield, and Amon Ram the Creator (Mace — Munster Chuck drop) for heavy melee.

What weapons can a Priest use in Farever?

Priest can use Scepter, Sword, Book, Halos, Spear, Mace, Crescent, and Shield. Core setup is Scepter + Shield for Crusader Paladin. Flame of Argol (Reblochonk drop) and Rehearsal Scepter are the best named Scepters.

What weapons can a Rogue use in Farever?

Rogue can use Daggers, Bow, Axe, Spear, Fists, Crescent, Thrown, Dual Axes, and Dual Maces. Twin Fangs of Ratsar (King Ratsar drop) are the best Daggers. Credence and Horns of the Wind are the best Bows.

What is the difference between 1H and 2H weapons?

One-handed weapons let you equip a Shield in the off-hand for defense and utility. Two-handed weapons commit both hands to offense for higher burst damage. The rule of thumb: 1H + Shield for tanks and healers, 2H for pure DPS.

How do I upgrade weapons in Farever?

Dismantle old gear to get Spark Dust and Spark Shards, then use them at the crafting station to upgrade your weapon. Reaching upgrade level 3 unlocks the weapon's passive ability. Prioritize your main weapon over all others.

Which classes can dual wield in Farever?

Dual-wield types and their classes: Dual Swords (Warrior, Mage), Dual Axes (Warrior, Rogue), Dual Maces (Warrior, Rogue). Best named versions: Wingsabers, Iron Fins of the Leviathan, Twin Pillars of Justice.